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Eric Ding

Technical Artist - Realtime Filmmaker





Shrimp (but I'll eat it anyways)

About Me

Hi, my name is Eric! I'm always experimenting with whatever I can get my hands on, so I'd like to say I'm a jack of all trades, but I recognize that it's better to learn from experience than to try and learn every single skill before I jump into a project. 

I'm an engineer first, always thinking of solutions to a problem, whether it be artistic or technical, but I love film and storytelling, which is why I acquired my Master of Science at NYU's Integrated Design and Media program, where I focused on virtual production, specifically Unreal Engine and Optitrack Motion Capture.

Taking advantage of the XR studios at NYU, my time at NYU's IDM program was spent building virtual production projects one after another, but now I'm ready and confident to do bigger projects in the industry, be more in touch with emerging tech in virtual production, and grow with even more with experience in the field!

Work Experience

September 2022 - May 2023

october 2022 - december 2022

DECEMBER 2021 - MAY 2022

Production assistant at the 370 Jay Street Media Commons. Learned the ins and outs of Optitrack Motion Capture, giving training to other NYU students as well as being in charge of troubleshooting and assisting with calibration and motion capture. 

Technical Director and Unreal Engine Generalist on a team of three producing a music video. Built three environments in Unreal Engine with customized blueprint materials, which could be modified quickly while discussing changes with the creative director.


Then shot footage of the artist and composited green screen footage into Unreal worlds to produce the music video.

Senior Game Designer and Web Designer at Ubuntu Game LLC. Coordinated and led a team of interns to produce an online board game about neurodiversity. Updated the site for the NYC Autism Community. 

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